The evocative setting of the Wild West is one that is perhaps underused in video game . While there arestandouts like theRed Dead Redemptiongamesor classical shooters likeSunset RidersandWild Guns , all too often games determine in the Wild West give way to come across exclusively with audiences . This is something thatWeird Westis looking to mend , with developer Wolfeye Studios study a supernatural lens to the Wild West stage setting .

Weird Westsits within   a longstanding subgenre in its own right hand , where sorry fantasy and Wild West tropes align , and the secret plan ’s visuals even emulate the look of pulp magazine comics likeDC’sWeird Western Tales . The world ofWeird Westis one of   fateful trick , cryptid predators , and avid junto vying for control of a coarse landscape . It ’s here where five people wake up to mysterious ,   glowing brands on their cervix , and these five must taste and find out   the truth behind the brands alongside fighting their own personal conflict .

Related : Weird West Dev Commentary Shows Off Combat , Quests & Pigmen

Arthur Morgan, V, and Link over a blurred Elden Ring Background

At first glanceWeird Westmay look like one of the isometrical CRPGs of old , but it play in a very dissimilar way . Wolfeye Studios was formed by Arcane Studio veterans Raphael Colantonio and Julien Roby , and the immersive sim pedigree here is exculpated for all to see . In spite of its isometrical point of view , this is a game that is less about levelling or role - playing and more about the player ’s ability to understand and wangle each situation found on their fibre ’s abilities and the environment around them .

Even so , Weird Westdoes work up upon some of the cornerstones of former CRPGs here . The player will come across random events on the map as   they travel , akin games likeFalloutandBaldur ’s Gate . This gives a spontaneousness to the game world , emphasizes how dangerous it is , and also gives the player a sentience of the world being much larger than its individual locating . Some of the random encounters are also an absolute pleasure to fare across , such as unconstipated visits from a witch that pay the player cryptical and humorous message about their fate .

This fortune take the story goes into strange place , even more so than someother weird Western narration . Over the course of the game the participant will become a unredeemed pigman   tasked with destroying a magic tree that eats souls , a messianic werewolf trying to write his people from being hunted to extermination , and a medium who delves into dream domain that match the aesthetic ofTwin Peaks .   The most   well - rounded bow of the clump is that of Across Rivers , a hunter from the fictional Lost Fire Nation , whose story was   modernise   an Anishinaabe writer and lead clean-cut of the tropes of indigenous populations being inscrutable , mystical cultures .

Naoe from Assassin’s Creed Shadows with the game’s map to her left and gameplay to her right.

There are   also some interesting side quests that serve exposit the sense ofWeird Westof being a living , breathe position . Some of the highlight are a Ithiel Town being chevvy by spoiled dreams and strange deaths , being able to talk to trace and pick up pursuit to help them find closure , and aid a pigman break a whammy that means he can only speak in rhyme . There are also more traditional quests for a game of this circumstance , such as bounties to garner , butWeird Westis at its best when it gets strange with it .

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From a gameplay view , Weird Westis combat - centric . Like other immersive sims the participant is given some flexibility in footing of how they approach each challenge with the power for thing to switch on a dime ; there ’s a   phrenetic   palpate whenever stealth options miscarry , for instance , peculiarly with supernatural enemies that can wipe out the actor ’s health very quickly . As suchWeird Westasks to histrion to put an vehemence on being mindful of   their   surroundings , as being able to fire up an vegetable oil lamp or kick over a toxic barrel can make all the conflict , while thing like shift weather shock on exactly what the player can successfully interact with .

Hollow Knight art with an enemy from Zelda 2: Adventure Of Link

Something that help is to lean into each character ’s speciality , giving each of the five chapters a slightly dissimilar feel . premium hunter Jane Bell is expert with rifle and pistols , pig man Cl’ens Qui’g   prefers   a full - on assault with melee and shotguns , while Across Rivers hints towards a curtain call and stealth build . Along the room the player also picks up members of their posse comitatus , and although   these characters do n’t have much by way of fibre -   another law of similarity to the firstFallout- their small bits of dialogue add a bit of life to the game . The thespian can even recruit protagonists from previous chapters if they so choose .

With all that said , Weird Westisn’t arrant , and most of its progeny are expert in nature . A mickle of these revolve around the player ’s posse comitatus , with odd pathfinding , squad members disappearing between locations , and not attacking certain enemies , which can make the game frustrating on harder difficulties . It ’s nothing game - breakage , though , and outside of this the other issues are mainly thing like the odd graphical glitch or foreign NPC reactions to player conclusion .

Weird Westis a refreshing , lean and intend immersive sim . Its supernatural Wild West is a delectation to search , and is at its very good when it gets as foreign as it possibly can , while the instant - to - second combat is an awful caboodle of fun . Some of its hemipteron may get in the way , and those expecting deep interpersonal relationships with posse members will find it wanting , but as a mechanic - driven immersive experience it is hard to put down .

Weird West Artwork

More : Weird West ’s " Narrative LEGOs " Explained By Developer

Weird Westreleases today , March 31 , 2022 for PC ,   PS4 and Xbox One . Screen Rant was provided with a   PS4   download codification for the purpose of this recap .

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