The Lost Legends of Redwall: The Scout gives the Brian Jacques fantasy series a sincere video game adaptation, but technical issues hold it back.

Redwallholds a peculiar topographic point in the hearts of many fantasy devotee . The series of novels by Brian Jacques   told a wonderful   tale of anthropomorphic timber animals lock in a fight for survival , and has earned a strong following since   its debut in the 1980s . The series has now moved into the world of television game , good manners ofThe misplace caption of Redwall : The Scout .

This adaptation come from developer Soma Games . Rather than   acting as a   direct recreation   of one of theRedwallnovels , insteadThe Lost legend of Redwall : The Scoutsits as a standalone story within theRedwalluniverse .   A video biz adaptation was approve by Jacques before his decease in 2011 , and this series of occasional waiver   seek to expand the lore into a new medium .

pertain : Warhammer : Chaosbane Review - Diablo Without A Cause

Genshin Impact’s Shenhe and Mavuika pose next to each other.

The Lost Legends of Redwall : The Scouttherefore marks itself as an early part ofRedwall ’s venture into picture game , along with the textbook - centric adventureThe Lost Legends of Redwall : Escape the Gloomerthat turn of late last year . Because of this , it ’s clear that there ’s been an attempt to put a marker in the ground for howRedwallshould wait and feel in gambling . It ’s an challenging move , even ifRedwalllacks thecomplex thaumaturgy of some illusion series , but unluckily not all view of the game are successful .

WhereThe Scoutshines is in its portraiture of theRedwalllicense . Soma Games does a very practiced occupation of bringing the man of the Brian Jacques novels to life sentence , which is n’t an well-situated thing to do given the nature of the wildlife - focused fantasy serial . It may not be a lineal adaptation , but even so you really get a sense of that universe , and that ’s nothing to be sniffed at .

Although some of this add up from the design of the world ’s buildings and general stage setting , a lot of the work is done with the characters . The way that the unlike characters interact ( and   in particular their   dialogue choices ) match well with the tone of the books , with a   blend of the light - hearted determination that comes from children ’s fantasy and the more life-threatening aspects of the game ’s villains and the threat they supply . It ’s something that fans of the books will probably appreciate , particularly given its place as a newRedwallstory .

Two characters holding guns in FBC: Firebreak.

As a issue of fact , the various episodes ofThe fall behind Legends of Redwallmake up the first newRedwallstory since 2011 . The episode will partially go   side by side to some of the novels from the serial publication , and partly constitute prequels   for what has long been written into lore . Perhaps wisely , given the number ofRedwallstories already told , The Scoutfocuses on something relatively pocket-size and character - drive , admit it to be a small more cohesive than could otherwise have been the guinea pig .

UnfortunatelyThe Scoutcomes with its reasonable share of military issue . Some of these take   the form of technical problems that very much   erode   the aid that Soma Games has given to the licence . In particular , the game ’s frame charge per unit on PS4 can be very jarring at multiplication , and since the plot relies on quick movements and stealing this does sometimes mean that it can be thwarting to make for .

The problem do go further than that , however . The Scoutsuffers from some fairly unresponsive controls that are okay for big , bold movements but less so for the intricacies find in 3D platforming or sneak play . thing like mount up a run or ledge , or hop-skip over rubble in a chase sequence , can be extremely unmanageable when the tier of edge required from a control view is sorely missing .

GTA 6 characters with some imagery

Between these two scene in particular , The Scoutstruggles with its most unmanageable problem : outside of its storytelling and the charm of its setting , it can sometimes be an ill at ease game to diddle . When some of the missions need also get behind , it means thatThe Scoutwill allow for actor wanting from a gameplay perspective , even if there are snippets here and there that show what could have been .

Indeed , there are some elements that work well . The game ’s ' scent ' mechanic not only add an interesting element to pathfinding but also give way the overall face ofThe Scouta different dynamic . Meanwhile , the final Salmon P. Chase is still fun in spite of the controls , even if it does feel quite date due to how clumsy some instant can be .

Outside of devotedRedwallfans , though , The Lost fable of Redwall : The Scoutis unlikely to strike home . The limitation from a technical and functional perspective stop it from being a great experience , which unfortunately pulls the carpet from under how the license has been manage . Hopefully , the other releases as part ofThe lose Legends of Redwallwill be able to build upon what works here and better the areas whereThe Scoutstruggles .

The Lost Legends of Redwall The Scout Artwork

More:10 Fantasy Novels That Would Be Amazing Fantasy Series

The Lost Legends of Redwall : The Scoutis out now for PC , Xbox One , and PS4 . Screen Rant was provided with a PS4 download computer code for the purposes of this revaluation .

The Lost Legends of Redwall The Scout Cavern

The Lost Legends of Redwall The Scout Character

The Lost Legends of Redwall The Scout Landscape