Based on a series of French audiobooks , The Dungeon Of Naheulbeuk : The Amulet Of Chaosbrings to life history seven archetypal hero graphic symbol based on democratic tabletop roleplaying game likeDungeons and Dragonsand takes the player along on their dangerous undertaking through a dungeon that at time feels more like a theme park than a real threat . These heroes are beyond blemished ; they ’re clumsy in combat , not too undimmed as adventurer , and generally ca n’t support one another . Players can build up and control each character inturn - based RPG combat , help them improve their lustiness and put on new skills , and learn the secret of the mysterious and expansive donjon . Along the manner , they will come across many potpourri of authoritative RPG opposition , like bandit , evil dwarves , mercenaries , the undead , and spiders to press .

The Dungeon Of Naheulbeukis a magic romp through a land riddled with image and cliches from tabletop roleplay . Each graphic symbol remains nameless , describe only by their airstream or class : The Ranger , The Elf , The Ogre , The Dwarf , and so on . The dialogue and banter are littered with references and in - put-on link up to thetabletop gaming worldas well . Unfortunately , the game leans heavily on image to the percentage point of feeling generic in venom of all attempts to subvert the players ' expectation of typically - serious keep - crawlers . Still ,   the combat and animations are creative , and the gameplay tends to outweigh much of this reliance on tropes to make for an overall helter-skelter and fun experience .

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The most prominent thing aboutThe Dungeon Of Naheulbeukis by far the combat . round - base RPGs are nothing new , but each of the characters ' unique attainment and abilities make tactical strategy more interesting , specially because the instrumentalist controls all seven case . There are some creative addition to combat , including mechanics where enemies can take an timeserving swipe if a quality is too penny-pinching , and where two members of the company can team up to assail a single foeman depending on bowel movement . The fight AI is challenging , and enemies do not go down easily even during the tutorial . This challenge keeps the plot exciting , as each combat berth feels different from the last .

The aliveness are incisive , speedy , andreminiscent of Saturday morning cartoon , though some of the preferences experience rather generic . The dungeon itself is full of different nooks , crannies , corridors , and stages , from the expect , like tavern , an inn , and dormancy quarters , to the unexpected , like sparkler skating rink and a macabre carnival . specially during combat , player can often practice the context in unparalleled way ; they can take cover , which improves the chances of an enemy pretermit them with a blow , or aim for sure gun barrel and boxes to produce position effects like poisonous substance and flame that will de-escalate the enemy . The secret plan looks and feels immersive despite its animated cartoon appearance , and the stylized animation add to the humorous tone .

WhereThe Dungeon Of Naheulbeukstruggles most is in the word picture of each party extremity and the duologue . The English translation for the dialogue feels a bit less snappy than it ought to in a biz meant to be comedic . It is solely potential something waslost in translationfrom aboriginal French . It also seems the writers tried to wad as many jokes as they could into the game , and while many of these land , there are quite a few that do n’t or that feel forced .

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Part of the emergence with jokes not bring down may come from the delineation . The company members find like descent characters , and this is by design . The Ranger is the default option leaderand is quite full of himself . The Barbarian is n’t very bright and often talk in third soul . The Ogre gurgles unintelligibly and likes to eat on . The Dwarf is covetous and miserly . Because the character reference are filling a stereotypical role , the humor establish on these roles often fall flat because it is predictable . However , several character are portrayed whole against their stereotype , and this is a far more refreshing take .

The two standouts are the ditzy Elf and the timid stealer . Where elves are so often portrayed asstoic and self-respectful , The Elf is almost the precise opposite . She is so nettlesome , in fact , that there is an in - game option to mute her ( as well as one for The Dwarf ) . The Thief , meanwhile , is not the stealthy and backstabbing varlet player might agnize , but rather so afraid of everything he is often portrayed as the only character with any sense at all , frequently suggesting the party change state back . These are splendid , humourous ideas that complement the more unimaginative characters . There believably ask to be one or two more of these against - case characters to have more of the jokes acres more frequently .

Overall , The Dungeon Of Naheulbeukis a fun romp with creative combat and animations and gameplay that never takes itself too seriously . For musician tired of RPGs where theentire destiny of the world hangs in the residuum , quest through   Naheulbeuk with some of the least qualified and most relatable heroes around can be a refreshing change of pace .

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The Dungeon Of Naheulbeuk : The Amulet Of Chaosis available for PC , PlayStation 4 , and Xbox One . Screen Rant was provided with a Steam tonality for the use of this review .

The Wizardess uses her staff in combat in The Dungeon of Naheulbeuk

Dungeons of Naheulbeuk Combat

The party stands on a bridge in the Dungeon of Naheulbeuk