puzzler platformers seem to play well with excited catharsis . possibly it ’s how they tie travel , climb , and jumping to their metaphoric echoes of the human psychological experience . It ’s the variety of sub - musical style that bluster the doors wide candid withLimboandBraid , teasing players with ease bedrock plot mechanics towards unfamiliar ends . That ’s whatShady Part of Me , from developer Douze Dixièmes , is shooting for , and it ’s outstandingly successful in spite of its oft - traveled district .

Shady Part of Meis not a mold - violate exercise . Players take on the theatrical role of a cryptic young girl escaping whatseems to be an asylum , carrying her shadow in towage as an imaginary friend or psychological reflection .   The unnamed protagonist voyage through surrealistic , often industrially themed environments while her shadow follow alongside her , trapped in the lit edge of the shadowlands on wall and flooring . The two attend each other preceding obstacles and brief mystifier along the way , slowly prod into a friendship , often conversing in nonobjective dialogue that reference therapeutical progress and tenacity as tools to dissolve general insecurity and possibly even an broad trauma .

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Arthur Morgan, V, and Link over a blurred Elden Ring Background

There ’s a really bring in artistic inShady Part of Mewhich blossom whenever the biz jumps into busy motion . Every section   - key out as “ sessions , ” implying an incredibly obvioustheme of psychotherapy- is awash in repair cross - hatched change shadows and detailed architecture that make the globe seem like an animate watercolour graphical novel . aid the aroused tenor is an salient soundtrack , a kind of moody dark wind concept with occasional female vocals that begs for a distinct release alongside the game . Of special note is how the soundtrack match with each area of the game , lento build up up so that late section cart track vocalise fuller and more exciting .

The shadow - play atShady Part of Me ’s center has been search in plot such asLost in Shadowfor the Wii , and the cardinal protagonist depend quite similar to the subaquatic test subjects in Inside ( or , for that matter , The Ring ’s Sadako ) . All the same , how the game shape around the interchange between the two eccentric , with moveable boxes bending lamps which exchange how the tincture fille navigates the terrain , is smooth , heedful , and sharply antiphonal on restrainer . How familiar these mechanic immediately seem soon takes a back arse to the thorough upkeep that ’s been granted to how they work . There ’s a nicely tactile feel to motion in both the 2D and 3D portions of gameplay , and some soberness - warping mechanics which emerge later on on in the game further emphasize this floor of quality .

Voice roleplay for the fundamental supporter and her shadow is care by a name which should be immediately intimate ; Hannah Murray bring Cassie onSkinsandGilly inGame of Thrones , though her spokesperson here sounds notably different from those two television hallmarks . A third manly character vocalisation in the mix is also fantabulous , although it ’s noticeably hard to piece together the grander story from the boring drip of rendered dialog . Collectible origami birds add light ingredients to the handwriting as well , with many deftly enshroud in each grade .

Two characters holding guns in FBC: Firebreak.

Aside from a few late - game puzzles which are unexpectedly hard ( though never in truth unjust ) , the challenge level of the game is systematically windy . Shady Part of Me ’s checkpointed sections tend to be short , and each protagonist ask to reach a swirling ring before the next section can be unlatched . Some of the most inventive puzzles let in state of affairs where shadows must be moved around with lamps and devices to carry a case across dangers , and all of it is guide by systematically strong graphics charge andan excellent camera .

While the plot can be discharge in only one or two sittings , theorigami   gameplayfeature make it worthwhile to return at least once . IfShady Part of Me ’s narrative was a trivial less vague , the report would probably have greater stake than are apparent . None of that compromises the gamy standards of excogitation and the entertaining challenge of the game itself , though , and the visual diversity of each act ensures that the black - and - lily-white aesthetic never seems the least chip dingy . Shady Part of Meis a worthy atmospherical winter puzzler , and we ’re emphatically count forward to the next game to release from this studio .

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Oblivion Lelles shopkeeper with the docks of Anvil behind him

Shady Part of Mereleases on December 10 on PC , Xbox One , PlayStation 4 , and Nintendo Switch . A digital microcomputer computer code was provide to   Screen Rant for the purpose of this review .

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