Sessions : Skate Sim , developed by creā - ture Studios , is a unexampled skateboarding title whose release has been extremely anticipated since its demo release back in 2017 . Many have considered this title to be a ghostly replacement toSkate , which initiate the “ motion-picture show - it ” control organization that changed the skateboarding musical style via its use of analogue sticks to contain the case ’s feet . After a successful Kickstarter effort and frequent update , Sessions : Skate Simlooks to be the perfect skating - sim for many - but not for all .

Heavily urge by XC skate culture , Sessions : Skate Simis strictly about the love of skateboarding . One of the first thing players may observe is that there is no scoring organisation like those found in theSkateorTony Hawk ’s Pro Skaterseries . The first of the game does have challenge and objectives to complete , but they ’re simply present to roleplay as afun tutorialbefore fructify them free into a world imply to urge creative thinking .

Related : OlliOlli World Review : A Rad Skateboard Platforming Adventure

A character holding a trunk in art from Eberron: Forge of the Artificer

What makes this game stand - out , for well or worse , is how players master the skateboard . UnlikeSkate , which utilize the right analog stick for trick and the left field for apparent movement , session : Skate Simuses each parallel spliff to control their respective legs . This means that to do an ollie , the participant will apply down the ripe stick down to prep and pop by flick the left joystick forward and frailty versa for goofy . With both sticks occupied , movement is designate to the left and right-hand trigger which represent weight dispersion and pushing is done by pressing a button , the straight button in this suit .

This control scheme will be the braggart roadblock to entry for instrumentalist . While it ’s a well - thought - out andcreative skating methodthat tot another bed of naive realism to the skateboarding genre , it also fights against the years of muscle computer memory thespian have built from using parallel sticks to control how a character moves . It ’s very difficult to set to and makes the first couple hours challenging at best and infuriating at worst . For participant who can adjust , it ’s a astonishingly rewarding and satisfy system that is more complex than it appear on the open .

One of these complex systems is how gravitation interact with the analog spliff . For example , the height of an ollie is watch both by the amount of time players prep for it and the speeding at which they ruffle the opposing joystick , while manual require participant to balance the analog control stick halfway down . The downside to this organisation is that it ’s very easy for the game to misinterpret player input , even with theDualSense ’s sensitive haptic feedback features , as analog joystick movements can only be so precise . However , one hilarious side effect of this realistic gravity organization is that the scourge of skateboarder everywhere , grates and crushed rock , will occasionally launch players off their board .

Dune Awakening placeholder for beta concerns piece

sitting : Skate Simalso touts having a wide range of customization and that ’s mostly true . The lack of character customization prevents actor from inserting themselves into the experience and is even more special than the firstSkategame from 2007 . Instead , the bulk of customization issue forth in the form of cosmetics that are in the skate shop with in - plot money make through challenge . The workshop gives actor access to almost 200 cosmetic particular and over 250 skateboard parts which will affect how it ride . Interestingly , the options menu has by far the most customization of any sports deed of conveyance from late memory , disclose awealth of accessibility optionsthat provide player to aline things like color filter , pressure sensation controls , camera emplacement , and gravity levels .

With the bearing of multiple pro skater include Daewon Song and Samarria Brevard , as well as a semi - open world with legendary skate spot like Black Hubbus and FDR Park , Sessions : SkateSimis a well - written love letter to the variation . While some may feel underwhelmed by the want of customization and find the controls too difficult to adjust to , role player that have a love of skating and are itching to dive into a newfangled skateboarding title will finally sense decent at nursing home .

Sessions : Skate Simis available now for PlayStation 4 , PlayStation 5 , Xbox One , Xbox Series S / X , Nintendo Switch , and personal computer . Screen Rant was put up with a PlayStation 5 download for the purpose of this review .

Miyamoto with the Switch 2 and a sad-looking Mario tipping his cap.

Session Skate Sim Review skater jumping over title and down stairs

Session Skate Sim Review player doing a kickflip at night

Session Skate Sim Review player grinding on marble ledge