Say No ! Moreis described by developer Studio Fizbin as   " the globe ’s   first NPG ( No ! wreak Game ) . " Published by Thunderful , Say No ! Moreaims   provide   the catharsis of say " no " to annoying coworkers and bosses through its humor and jazzy , late-90sarcade game esthetic .   What came as a surprise , however , is that beneath   all the laugh and absurdity lies a tender and crucial floor about community and ego - authorization .

Say No ! Morefollows one of three Modern interne on their first Clarence Day at a large company . Their supervisory program   gives a motivational speech in which he   states that employee " have to say YES to everything around here ! " This quickly present a problem when the supervisor demands that the protagonist gives him their lunchbox and take the air off with it . Thankfully , a cassette player conveniently fall down from the sky   that   contain a motivational tape about the powerfulness of saying " no , "   providing the trust and skill necessary to take the lunchbox back .

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GTA 6 artwork of Jason and Lucia with guns on a pier.

Say No ! Morehas   simple mechanism   that allow the game to be approachable to gamers and non - gamers likewise .   Similar to thecharacter existence inImmortals : Fenyx Rising , Say No ! Morekeeps it simple by earmark   the alternative to customise canonical features like hair and clothes or choose from a   variety of pre - made characters . Moving in the game work likeclassic arcade games ,   wherein   the character automatically navigates the   impossibly tall corporate skyscraper   the game take place in .   This let the game to focalize on creating   absurd petition and directive   that make screaming " no ! " a tease gameplay chemical element .

In guild to cater a motley   of ways the musician can say " no , " certain fiber are insert that can withstand the naysaying and   expect learning   one of the four   different way to say " no ! " :   heated , cold-blooded , lazy , or wacky . Each of these can be charged up for more world power and are paired with fun taunt   that echofighting games likeSuper Smash Brothers .   While these gameplay   mechanics   risk becoming too repetitive or stale , the multitude of   unequalled and originative interactions that can be had   duringSay No ! More ’s   shortsighted run clock time keeps the gameplay fun and piquant .

It ’s important to keep an eye out on some of these interactions because not say " no ! " may be really helpful to   a coworker , while   saying " no ! " in the correct situation   can   pay off off in screaming ways towards the end of the game . These interactions are   signaled by pink text edition bubbles , so pay up   to what they say before say " no ! " is crucial . This only scratches the surface , however , asSay No ! Morehas a lot of twists and turns in store .

White Chalier from floating cemetery

SayNo ! Moreis a game with simple mechanic that delivers an emotional and thought provoking   story . The character are wacky , but full of fondness and charm , and the story is no dissimilar . Its nidus on themes like   baron of self - advocacy , helping those around you , and breaking cycles of insult will come across and inform a mess of how a prospective player feel about the shortsighted secret plan . With only a 2 time of day run clip , Say No ! Moremanages to navigate sense of humour and heart with grace   and is well deserving nibble up for those concerned in a compelling narration experience .

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Say No ! Morewill release on April 9th ,   2021 for PC , Nintendo Switch , and iOS . Screen Rant was provide with a   Nintendo Switch   download codification for the purpose of this review .

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