Summary

After several rumor circumvent the upcoming prequel , DOOM : The Dark Ageswas revealed at the Xbox Games Showcase , showing the Doom Slayer in a mediaeval - type setting equipped with an array of weapons that precede more modern advancements to this earned run average . Throughout thisreveal trailer , Doom Slayer could be get a line with a shotgun , futurist armor - now with a fur ness - and more to aid him in fighting off swarm of enemies , combine them with weapon system of the prison term , such as a macebearer , and a carapace describe with a chainsaw rim to deliver the kind of brutal combat that players have come to look from the serial over the past three decades .

WhileDOOM : The Dark Agesmay see the Doom Slayer speculation into the past , it seems this brain was also a key part to the plot ’s origination with its developers at i d Software . originative director Hugo Martin of late talk toGamesRadar+about his approach to any newDOOMtitle , which often get with revisiting the 1993 classic . Through revisiting the plot that started it all , Martin claim to have an Three Kings' Day that would bringDOOM : The Dark Agescloser to the series ' roots , despite its new mount , and it came down to one key component of gameplay : projectiles .

Here ’s everything to know about the forthcoming DOOM plot designate : The Dark Ages , which use up the familiar hero of the Doom Slayer to a newfangled setting .

A character from DOOM The Dark Ages with footage from the game.

Doom Slayer Feels More Powerful And Grounded In DOOM: The Dark Ages

With Combat In Flatter Yet Denser Combat Arenas

Whereas the last game in the series , 2020’sDOOM Eternalsaw an increase in fast - pace fighting in more erect battlegrounds , DOOM : The Dark Ageswill see a replication to the somewhat more ground movement of the early game , with Martin posit " If you were an F22 fighter jet in DOOM Eternal , this prison term around we want you to finger like an Abrams tank . " While there were sequences in which Doom Slayer could be seen hinge upon atop a mechanized dragon inDOOM : The Dark Ages ' trailer , most of the fighting prove definitely chew over Martin ’s program line , asDoom Slayer could be get a line occupy in more grounded gameplay , using his shield to parrybefore dealing out price with his more close - kitchen stove weaponry .

This movement seems to be drawing more intemperately from the early games , with Martin reiterating " You ’re heavier , more powerful , and grounded " before move on to reveal thatstrafing - to - direct is return as a shop mechanic , with players promote to weave between projectiles , just like they did in the originalDOOM . This should come in handy as the game is set to have flatter environments thanDOOM Eternal , but also ones that are far more densely populated , so switching up these projectiles and glide path to combat will be essential in taking on these large group of foes due to the advancements in technology allowing more to seem on screen at once . That ’s not to say that Doom Slayer will feel particularly overwhelmed by the betting odds stacked against him , however , as Martindescribed the weaponsas feeling like " the most muscular you ’ve ever held in a DOOM secret plan . "

Doom Slayer ’s chain saw - rimmed shield is one such projectile , as it will often be equipped to his remaining arm and can be used defensively or shed to remotely dismember enemies .

Genshin Impact’s Shenhe and Mavuika pose next to each other.

Source : GamesRadar+

A Helldiver with a burning Super Earth reflected in their visor.

DOOM The Dark Ages Doom Slayer with original Doom Guy behind him

Custom Image by Glenn Bunn

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