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Stealth gameplay give its own constitutional sense of danger , the rush of almost getting get . Thesilent bravo video gameapproach is a pop way to work through stealth biz , and even thoughEl Hijolacks the ability to slay or stop the traipsing guard in the way , the absence seizure of that key auto-mechanic is never felt . This is praise to its calculated design as a non - violent experience from a young child ’s perspective – a booster who still has a sombre and valiant quest with worthy stakes .
The point remain that a non - deadly stealth biz can still keep back elements of tension . And yetEl Hijois less concerned with sustaining tenseness , and its at times monolithic levels have numerous consequence of calm , be it a roundabout way to “ cheer ” one of many child captives or an extended scan of the arena from a safe vantage . The story number to the child champion rescuing their female parent from a variety ofwild west banditconspiracy , and most gameplay involves outsmart dangers and the occasionally light puzzler - orient Seth piece .
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In a refreshing number of innovation , it ’s normally quite clear how enemies can spot or snatchEl Hijo ; carry the right R clitoris activates a preferred shuttle to scan around and reveal synergistic hotspots in the environment , as well as enemy vision cones and reach . While the role player can not move and see these callouts at the same fourth dimension , this also mean that the game always has a clean and unlittered look in question , foreclose thatMetal Gear Solidtendency to discount the surrounding brilliance to fixate on a HUD map and tiptoe around absent icon .
El Hijoalso treats darkness as sanctuary . The guards can be effectively ignored from the shadows , so long as the youngster does n’t span path or get too close . Step into the brightness and they ’ll quickly give chase , though repay to hide in the shadows flurry them almost instantly . In practice it ’s a trivial odd and even nonsensical , and late degree cast in broad day only showcase how laughably short the vision cones are to start with . Still , it ’s a readable model for the gameplay .
El Hijo ’s enchanting , comfyvideo plot graphicsleave plenty of room for fine contingent , be it the brutal chanting monks , dance wax light flames , or swinging wanton source that shift the safe touch in a room . While enemies ca n’t be dispatched , there are a number of child - friendly tools to be accumulate through the story , like limited - usage plaything soldier to deflect enemies and a catapult ; stolen in an early cutscene , this ready to hand particular prove specially useful .
As previously mentioned , each level contain small fry to inhale , usually trapped and/or accomplishing a menial task . Walking up to them and pressing the A push promptsEl Hijo ’s hero to do some clownish conduct , which “ collects ” and tracks these encounters . Some brainchild animations are quite lovely , but there is a canonic overuse filler animation where the child juggle rock ; if each intake include a unequaled little flourish , the fundamental interaction itself would service as its own reward .
That ’s becauseEl Hijo ’s animation are all mostly splendid , and it ’s interesting how certainobstacles in the game ’s environmentyield to interaction . Yes , normally it ’s just push and pulling a crate or cart or hide in a nook , but it does make the levels experience lively . There ’s special climbing and dead no jumping , so it is n’t a platformer at all , but the scampering dust from the child ’s feet or the heedful way he step up a ladder interject personality and verve throughout .
The Switch port ofEl Hijohas its hang-up , and could benefit fromimproving the plot ’s frameratewhen zoom out and fixing the long load times than its original PC interlingual rendition . The darker stages are also almost out of the question to see when using hand-held mode alfresco and the small screen does not do the visuals justice . Docked mode on a nice TV fares much better , but the stammer and load time issues endure .
Combing through each stagecoach inEl Hijocould prolong its total runtime , though it can all be reliably rinsed in under seven hours . Checkpointing is commonly reasonable , and it ’s a biz which usually respects the player ’s fourth dimension . Whether most will stick with it to the end relies on how effectively the aesthetic approaching grabs them , as the pacing can feel a little mismanaged ; effectivestealth adventures likeWildfirecarefully teach each trick before quickly moving to the next and more complicated scenario , and some sequences here feel more like padding than test of hear abilities or new features . Still , for a blue-blooded and non - violent mini - old - Benjamin West drama , El Hijoshoots straight .
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El Hijois out now on Nintendo Switch , Xbox One , PlayStation 4 , and microcomputer . A digital Nintendo Switch codification was provided to Screen Rant for the role of this reexamination .